REVIEW: CRADLE

REVIEW: CRADLE

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I’m of two minds about Cradle. On the one hand it possesses one of the most intelligently written, creatively fleshed out narratives I’ve ever seen in a game. With regards to actual game play however Cradle falls somewhat short with it’s ridiculously complex and interesting story serving as a crutch for an otherwise repetitive experience.

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REVIEW: GROW HOME

REVIEW: GROW HOME

Grow Home

I’m not afraid to admit I was a little unsure of Ubisoft Reflection’s “Grow Home” when I first saw it and I’m even less afraid to admit that wariness was instilled by the game’s simple, cel shaded, blocky visuals.

There’s probably no more true a phrase in gaming as “never judge a book by it’s cover.”
From the very beginning Grow Home reaches out and taps into your inner child, evoking feelings of pure joy as you stumble around and explore a wonderfully beautiful world as the game’s protagonist BUD, short for Botanical Utility Droid.
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REVIEW: ORI AND THE BLIND FOREST

REVIEW: ORI AND THE BLIND FOREST

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A TRIUMPH 

Four years in the making, Moon Studios’ “Ori and the Blind Forest” is a masterful display of artistic and narrative achievement anchored in by tight, intuitive platforming across an absolutely beautifully crafted world that never ceases to get old and constantly introduces something new throughout the experience. This is the benchmark by which all 2D platformers will be judged in 2015. Continue reading “REVIEW: ORI AND THE BLIND FOREST”